What's the value proposition?

Tools and techniques for creating business models for makers and side-projects

Who's the audience?

Makers of side-projects and online businesses

How does it work?

Makers select common aspects of internet business models, e.g. building an audience or creating an online course and BMB helps them fit together parts that work together and avoid/be aware of those that don't work together.

Resources that provide more value than vague tweets.

How would you build it?

Who the hell knows!

Buildbetter.systems

Maybe its a kind of 'choose your own adventure' business model generator.

Examples

Online course: Should your online course videos be live or prerecorded?

'The difference between teaching someone to fix a bike and ride a bike'

Subject matter matters. If the content of your courses is informational or instructional, that is it can be codified and explained in a step-by-step way for someone to learn (like fixing a bike) then prerecorded will generally work better as the course is available when suits the customer and will provide more effective learning (they don't want conversation about fixing a bike, they just want to know how to do it). This kind of course would typically be priced lower with the expectation of recurring revenue.

If your course is about something that cannot be codified and explained (like riding a bike) then delivering it live will generally work better as the audience will be able to interact, test their understanding, ask questions, and have more person-to-person contact that goes along with imparting knowledge and wisdom. This kind of course would typically be priced higher (the more unique and specialised the knowledge the higher the price) as and to communicate value.

(In BMB this example might be a 'decision-point' or in as part of a section or workflow in logistics or Creating an online course)

Product wins when you're established. Distribution wins when you're starting out

When a new venture is starting out it is more important to focus on the distribution of the product to build an audience, test the means of distribution

(In BMB this example would be a resource or part of the 'decision-point' around whether to spending time early on building a better product or